Savage Attacks: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
**For example, a greatsword hit deals 2d6 base damage, gets normally upgraded to 4d6 (2x 2d6) damage with a normal critical hit, and gets upgraded to 5d6 (2x 2d6 + 1d6) with a critical hit using this feature.
**For example, a greatsword hit deals 2d6 base damage, gets normally upgraded to 4d6 (2x 2d6) damage with a normal critical hit, and gets upgraded to 5d6 (2x 2d6 + 1d6) with a critical hit using this feature.


*This feature also adds one dice on critical hits performed using the paladin smite ability. This means that a critical hit with smite activated will get a total of two additional dice. This seems to be linked to the fact that the smite damage seems to be computed separately from the base attack.  
*This feature also adds one dice on critical hits performed using the [[paladin]] smite ability. This means that a critical hit with smite activated will get a total of two additional dice. This seems to be linked to the fact that the smite damage seems to be computed separately from the base attack.  
**Other sources of additional damage dice such as elemental enchantments on weapons, sneak attack dice, battle master superiority dice, are accounted for in the calculation of the original attack and do not cause this feature to add more damage dice like smite does.
**Other sources of additional damage dice such as elemental enchantments on weapons, sneak attack dice, battle master superiority dice, are accounted for in the calculation of the original attack and do not cause this feature to add more damage dice like smite does.