Death Saving Throw: Difference between revisions

Jump to navigation Jump to search
(clarify wording; add up to date)
m (minor copyedit)
Line 24: Line 24:


== Receiving Damage when Downed ==
== Receiving Damage when Downed ==
Whilst [[Downed_(Condition)|downed]], if a creature receives ranged damage (either magical or martial) they automatically fail one death saving throw per damage application (i.e.3 separate [[Magic Missile]] stacks would automatically fail 3 saves and be considered dead. <!-- Please add re: melee autocrits -->
Whilst [[Downed_(Condition)|downed]], if a creature receives ranged damage (either magical or martial), they automatically fail one death saving throw per damage application (for example, 3 separate [[Magic Missile]] hits would cause the target to fail 3 saves and instantly die). <!-- Please add re: melee autocrits -->


== Reviving the Dead ==
== Reviving the Dead ==