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===Level 3 === <!--"Manoeuver" is correct! Remember, BG3 does not use American English spelling.-->
===Level 3 === <!--"Manoeuver" is correct! Remember, BG3 does not use American English spelling.-->


==== Combat Superiority ====
* '''{{R|supdie|forceplural=yes}}: 4''' Your Superiority Dice are d8s. You have 4. They fuel your Battle Master manoeuvers and are expended upon use. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]].
* '''{{R|supdie|forceplural=yes}}: 4''' Your Superiority Dice are d8s. You have 4. They fuel your Battle Master manoeuvers and are expended upon use. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]].
* '''Manoeuver save DC''' = 10 + your Strength or Dexterity modifier, whichever is higher.
* '''Manoeuver save DC''' = 10 + your Strength or Dexterity modifier, whichever is higher.


==== Battle Manoeuvers ====
===== [[Manoeuvres]] =====
* (Choose 3): Manoeuvers are powerful attacks that use superiority dice:
(Choose 3): Manoeuvres are powerful attacks that use superiority dice:
{| class="wikitable"
* '''{{SAI|Commander's Strike}}:''' Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their [[Reaction|reaction]] to make a weapon attack on their turn.
!{{anchor|Manoeuvers}} Manoeuvers<!--"Manoeuver" is correct! Remember, BG3 does not use American English spelling.-->
* '''{{SAI|Disarming Attack (Melee)|Disarming Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding.  
! style="width: 450px;" |Description
* '''{{SAI|Distracting Strike (Melee)|Distracting Strike}}:''' {{Cond|Distracted|Distract}} your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target.
!Grants
* '''{{SAI|Evasive Footwork}}:''' You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round.
|-
* '''{{SAI|Feinting Attack}}:''' Use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an addition 1d8 damage.
|'''Commander's Strike'''||Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their [[Reaction|reaction]] to make a weapon attack on their turn.||
* '''{{SAI|Goading Attack (Melee)|Goading Attack}}:''' Deal an additional 1d8 and attempt to goad the target attacking you. Target receives [[Disadvantage]] on attacking any other creature.
* {{SAI|Commander's Strike|w=40}}
* '''{{SAI|Manoeuvring Attack (Melee)|Manoeuvring Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity.
|-
* '''{{SAI|Menacing Attack (Melee)|Menacing Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly {{Cond|Frightened|Frightens}} the target.
|'''Disarming Attack'''||Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding. ||
* '''{{SAI|Precision Attack}}:''' Spend a [[#Level3|Superiority Die]] and add its result to an [[Attack Roll]].
* {{SAI|Disarming Attack (Melee)|w=40}}
* '''{{SAI|Pushing Attack (Melee)|Pushing Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m.
* {{SAI|Disarming Attack (Ranged)|w=40}}
* '''{{SAI|Rally}}:''' Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve.
|-
* '''{{SAI|Riposte}}:''' When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage.
|'''Distracting Strike'''||[[Conditions|Distract]] your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target.||
* '''{{SAI|Sweeping Attack}}:''' Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage.
*{{SAI|Distracting Attack (Melee)|w=40}}
* '''{{SAI|Trip Attack (Melee)|Trip Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target [[Conditions#Prone|Prone]]. The target must be Large or smaller.  
*{{SAI|Distracting Attack (Ranged)|w=40}}
 
|-
|'''Evasive Footwork'''||You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round.||
*{{SAI|Evasive Footwork|w=40}}
|-
|'''Feinting Attack'''||Use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an addition 1d8 damage.||
*{{SAI|Feinting Attack|w=40}}
|-
|'''Goading Attack'''||Deal an additional 1d8 and attempt to goad the target attacking you. Target receives [[Disadvantage]] on attacking any other creature.||
*{{SAI|Goading Attack (Melee)|w=40}}
*{{SAI|Goading Attack (Ranged)|w=40}}
|-
|'''Manoeuvring Attack'''||Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity.||
*{{SAI|Manoeuvring Attack (Melee)|w=40}}
*{{SAI|Manoeuvring Attack (Ranged)|w=40}}
|-
|'''Menacing Attack'''||Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly [[Conditions#Frightened|Frightens]] the target.||
*{{SAI|Menacing Attack (Melee)|w=40}}
*{{SAI|Menacing Attack (Ranged)|w=40}}
|-
|'''Precision Attack'''||Spend a [[#Level3|Superiority Die]] and add its result to an [[Attack Roll]].||
*{{SAI|Precision Attack|w=40}}
|-
|'''Pushing Attack'''||Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m.||
*{{SAI|Pushing Attack (Melee)|w=40}}
*{{SAI|Pushing Attack (Ranged)|w=40}}
|-
|'''Rally'''||Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve.||
*{{SAI|Rally|w=40}}
|-
|'''Riposte'''||When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage.||
*{{SAI|Riposte|w=40}}
|-
|'''Sweeping Attack'''
|Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage.
|
*{{SAI|Sweeping Attack|w=40}}
|-
|'''Trip Attack'''||Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target [[Conditions#Prone|Prone]]. <p><!--Needed to match spacing of in-game description-->The target must be Large or smaller. ||
*{{SAI|Trip Attack (Melee)|w=40}}
*{{SAI|Trip Attack (Ranged)|w=40}}
|}


===Level 7 ===
===Level 7 ===
* Choose 2 additional [[#Level 3|Manoeuvers]].
* Choose 2 additional [[Manoeuvres]].
* '''{{R|supdie|forceplural=yes}}: 5''' ''(You gain +1 Superiority Die)''
* '''{{R|supdie|forceplural=yes}}: 5''' ''(You gain +1 Superiority Die)''


===Level 10===
===Level 10===
* Choose 2 additional [[#Level 3|Manoeuvers]].
* Choose 2 additional [[Manoeuvres]].


==== {{SAI|Improved Combat Superiority|w=40}}====
==== {{SAI|Improved Combat Superiority|w=40}}====
* The size of your [[#Level 3|Superiority Die]] increases to 1d10.
* The size of your [[#Level 3|Superiority Die]] increases to 1d10.
==Items that Improve Manoeuvers== <!--"Manoeuver" is correct! Remember, BG3 does not use American English spelling.-->
*{{MdRarityItem|Gauntlets of the Warmaster}} (Act 3)


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