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(Added table of conditions inflicted by weapon actions) |
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! style="width: 150pt;" |Removed By | ! style="width: 150pt;" |Removed By | ||
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|[[Prone]]||{{Topple}} (STR) <br> {{Backbreaker}} (DEX)||Strength <br> Dexterity||{{Advantage}} to nearby attackers||Using half of Movement Speed | |[[Prone]]||{{Topple}} (STR) <br> {{Backbreaker}} (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||Using half of Movement Speed | ||
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|Off Balance||{{Rush Attack}} (STR) <br> {{Flourish}} (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||Taking damage or when helped | |Off Balance||{{Rush Attack}} (STR) <br> {{Flourish}} (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||Taking damage or when helped | ||
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|Weak Grip||{{Weakening Strike}} (STR)||Strength <br> Dexterity||{{Disadvantage}} on attacks||When helped | |Weak Grip||{{Weakening Strike}} (STR)||Strength <br> Dexterity||{{Disadvantage}} on attacks||When helped | ||
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|Crippled||{{Crippling Strike}} (CON)||Dexterity||Movement Speed reduced to 0||Healing | |Crippled||{{Crippling Strike}} (CON)||Dexterity||[[Movement Speed]] reduced to 0||Healing | ||
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|Chest Trauma||{{Heartstopper}} (CON)||Constitution||One less Action for 2 turns||Healing | |Chest Trauma||{{Heartstopper}} (CON)||[[Constitution]]||One less Action for 2 turns||Healing | ||
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|Bleeding||{{Lacerate}} (CON)||Constitution||Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns||Healing | |Bleeding||{{Lacerate}} (CON)||Constitution||Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns||Healing | ||
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|Dazed||{{Concussive Smash}} (CON) <br> {{Pommel Strike}} (CON)||Wisdom||Can't take reactions, loses DEX bonus to AC||When helped | |Dazed||{{Concussive Smash}} (CON) <br> {{Pommel Strike}} (CON)||[[Wisdom]]||Can't take reactions, loses DEX bonus to AC||When helped | ||
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|Gaping Wounds||{{Piercing Shot}} (CON) <br> {{Piercing Strike}} (CON)||-||Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns||Healing | |Gaping Wounds||{{Piercing Shot}} (CON) <br> {{Piercing Strike}} (CON)||-||Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns||Healing |