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Consume Souls: Difference between revisions

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{{ActionPage
{{ActionPage
|summary='''Consume Souls''' is a bonus action available to [[Raphael]], that lets him absorb souls from Soul Pillars to regain hit points and restore {{cond|Punish Divinity}}.
| summary = '''Consume Souls''' is a bonus action available to [[Raphael]], that lets him absorb souls from [[Soul Pillar]] to regain hit points and restore {{cond|Punish Divinity}}.
|image=Action Surge.webp
| image = Action Surge.webp
|description=Absorb a soul from each Soul Pillar still standing to spend on powerful spells.
| description = Absorb a soul from each Soul Pillar still standing to spend on powerful spells.




Regain 3~18 hit points and restore your Punish Divinity every time you absorb souls in this way.
Regain 3~18 hit points and restore your Punish Divinity every time you absorb souls in this way.
|range m = 30
| range m = 30
|recharge = per turn
| recharge = per turn
|damage= amount:3d6, type:Healing, per:Pillar
| damage = amount:3d6, type:Healing, per:Pillar
|cost = bonus
| cost = bonus
|condition = Soul Charges
| condition = Soul Charges
|used by creatures = Raphael
| used by creatures = Raphael
|notes = * As of [[Patch Notes|Patch #4]], while [[Difficulty|Explorer Mode]] Raphael will do {{DamageText|3d6|Force}} damage to each Pillar of Soul when using this action.
| notes = * As of [[Patch Notes|Patch #4]], while [[Difficulty|Explorer Mode]] Raphael will do {{DamageText|3d6|Force}} damage to each Pillar of Soul when using this action.
}}
}}


[[Category:Bonus Actions]]
[[Category:Bonus Actions]]

Revision as of 03:51, 14 November 2023

Action Surge.webp

Consume Souls is a bonus action available to Raphael, that lets him absorb souls from Soul Pillar to regain hit points and restore Punish Divinity Punish Divinity.

Description

Absorb a soul from each Soul Pillar still standing to spend on powerful spells.


Regain 3~18 hit points and restore your Punish Divinity every time you absorb souls in this way.

Properties

Cost:
Bonus action
Damage:
D6 Healing.png 3d6 (3~18) hit points per Pillar
Details:
 Range: 30 m / {{{range ft}}} ft
Recharge: per turn

Condition: Soul Charges

Soul Charges Soul Charges
  • Raphael has soul(s) to spend on powerful spells.

How to learn

Used by creatures: Raphael

Notes

  • As of Patch #4, while Explorer Mode Raphael will do 3d6Damage TypesForce damage to each Pillar of Soul when using this action.