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Savage Attacker: Difference between revisions

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| image = Savage Attacker.webp
| image = Savage Attacker.webp
| granted by feats = Savage Attacker (Feat)
| granted by feats = Savage Attacker (Feat)
| notes= When making a melee [[attack roll]], this Passive Feature is known to affect damage riders (see [[Damage Mechanics]]) such as [[Divine Smite]] and Withering Cut from [[Duellist's Prerogative]]. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bug or intended.
| notes= When making a melee [[attack roll]], this Passive Feature is known to affect damage riders (see [[Damage Mechanics]]) such as [[Divine Smite]] and Withering Cut from [[Duellist's Prerogative]]. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bugged or intended.
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[[Category:Passive Features]]
[[Category:Passive Features]]

Revision as of 20:56, 8 November 2023

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Savage Attacker.webp

Savage Attack is a Passive Feature provided by the Feat of the same name. Your attacks become more fierce, and you deal damage at a higher level than usual when dealing melee weapon damage.

Description

When making melee weapon attacks, you roll your damage dice twice and use the highest result.


How to learn

Granted by feats: Savage Attacker (Feat)

Notes

When making a melee attack roll, this Passive Feature is known to affect damage riders (see Damage Mechanics) such as Divine Smite and Withering Cut from Duellist's Prerogative. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bugged or intended.