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Lightning Aura: Difference between revisions
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(Corrected save) |
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = DEX, Negate initial damage | ||
| save dc = 13 | |||
| condition = Lightning Aura | | condition = Lightning Aura | ||
| condition duration = 3 | | condition duration = 3 | ||
| condition2 = Jolted | | condition2 = Jolted | ||
| higherlevels = | | higherlevels = | ||
| granted by items = The Real Sparky Sparkswall | | granted by items = The Real Sparky Sparkswall |
Revision as of 06:07, 4 December 2023
Template:Up to date
Lightning Aura is a special Class Action that allows the user to activate a lightning aura that deals damage to enemies on their turn and prevents reactions.
Description
Consume 3 and release a blast of electricity that damages and nearby enemies.
Properties
- Cost:
- Action
- Damage:
- 1d6 (1~6) Lightning
- Details:
- Range: Self
- Recharge: Long rest
- DEX, Negate initial damage Save (DC 13)
Condition: Lightning Aura
Duration: 3 turns
- nearby enemies.
Condition: Jolted
- Takes 1d4Lightning damage each turn and can't take Reactions. Removed upon leaving the Lightning Aura.