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Scare: Difference between revisions
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Kiljaedenas (talk | contribs) (Shovel can also use it) |
HiddenDragon (talk | contribs) (Updated save fields) |
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Line 7: | Line 7: | ||
| attack roll = | | attack roll = | ||
| range = | | range = | ||
| save = | | range m = 6 | ||
| range ft = 20 | |||
| save = WIS | |||
| concentration = | | concentration = | ||
| recharge = Short Rest | | recharge = Short Rest | ||
Line 13: | Line 15: | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = WIS | | condition save = WIS | ||
| condition dc = 10 | |||
| used by creatures = Find Familiar: Quasit, Find Familiar: Cheeky Quasit | | used by creatures = Find Familiar: Quasit, Find Familiar: Cheeky Quasit | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 20:31, 26 December 2023
Template:Up to date
Scare is a
Action which can frighten an enemy for 2 turns.Description
Lash at a creature to it.
Properties
- Cost:
- Action
- Details:
- Range: 6 m / 20 ft
- Recharge: Short rest
- WIS Save
Condition: Frightened
Duration: 2 turns
DC 10 Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
Used by creatures: Find Familiar: Quasit, and Find Familiar: Cheeky Quasit