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Mind Spike: Difference between revisions

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(Created page with "{{SpellPage | name = Mind Spike | image = Mind Spike.webp | level = 1 | school = Enchantment | summary = | description = Reach into an enemy's mind and impose {{Disadvantage}} on Wisdom {{Saving Throw}}s. | cost = action, spell1 | hit cost = | attack roll = | damage = 2d8 | damage type = Psychic | damage save = WIS | damage save effect = half | extra damage = | extra damage modifier = | extra damage type = | extra damage save = | extra damage save effect = | extra damag...")
 
m (Updated save fields)
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| damage = 2d8
| damage = 2d8
| damage type = Psychic
| damage type = Psychic
| damage save = WIS
| damage save effect = half
| extra damage =
| extra damage =
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| extra damage per =
| concentration =
| concentration =
| save = WIS
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m =
| range m =

Revision as of 22:04, 31 December 2023

Mind Spike.webp

Mind Spike is a level 1 enchantment spell. It cannot be learned by players and is only used by NPCs.

Description

Reach into an enemy's mind and impose Disadvantage Icon.png Disadvantage on Wisdom Saving throws.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D8 Psychic.png 2d8 (2~16) Damage TypesPsychic
Details
WIS Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Mindstruck

Mindstruck Mindstruck

Duration: 3 turns

How to learn

(Information not yet added.)