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Celestial Haste (Condition): Difference between revisions
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* [[Movement Speed]] is doubled. | * [[Movement Speed]] is doubled. | ||
* Gain an additional [[Action]]. | * Gain an additional [[Action]]. | ||
| stack id = | |||
HASTE | |||
| stack priority = | |||
10 | |||
| notes = | | notes = | ||
* This is a special variant of the {{Cond|Hastened}} condition that is granted by [[Gontr Mael]]'s {{SAI|Celestial Haste}} action. | * This is a special variant of the {{Cond|Hastened}} condition that is granted by [[Gontr Mael]]'s {{SAI|Celestial Haste}} action. |
Revision as of 14:21, 3 February 2024
- Gain +2 to Armour Class and Advantage on Dexterity Saving throws.
- Movement Speed is doubled.
- Gain an additional Action.
Properties
HASTE
: 10
Notes
- This is a special variant of the condition that is granted by Gontr Mael's action.
- Unlike the regular Hastened condition, you don't suffer the debuff when this condition ends.
- Does not stack with
Conditions with the same stack ID
Conditions with the stack ID HASTE
, only one of these can be applied at the same time:
Condition | Effects |
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Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving throws, its Movement Speed is doubled, and it can take one additional Action per turn. |