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Hastened (Condition)
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- The affected creature acquires the following:
- +2 to Armour Class and Advantage on Dexterity Saving throws
- An increase in Movement Speed of 9 m / 30 ft
- An additional Action
- When the condition ends, the affected creature becomes Lethargic and is unable to move or take Actions for 1 turn.
Condition: Lethargic
Lethargic
- Consumed by exhaustion in the aftermath of .
- Can't move or take Actions, Bonus Actions, or Reactions.
Notes
- Similar conditions are granted as follows:
- Haste Spores - by Haste Spore Grenade.
- The Terazul Jitters - by Terazul.
- Celestial Haste - by Gontr Mael's spell Celestial Haste.
- Darkfire Shortbow is also a (indirect) source of this condition.
Bugs
- The in-game description says it doubles the movement speed, but it actually increases it by 9 m / 30 ft.
Sources of Hastened
Creatures with Hastened
None defined in the wiki database
Conditions with the same stack ID
Conditions with the stack ID HASTE, only one of these can be applied at the same time:
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Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving throws, its Movement Speed is doubled, and it can take one additional Action per turn. |