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Faerie Fire: Difference between revisions
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(Added - available to level 1 druid as well) |
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| <strong>[[File: Faerie Fire Condition Icon | | <strong>[[File: Faerie Fire Condition Icon.png|frameless|upright=0.12]] Faerie Fire</strong> | ||
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| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} |
Revision as of 14:08, 16 July 2023
Faerie Fire is a Level 1 Evocation Spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents invisibility.
File:Faerie Fire Icon 2.png
"Touch a creature to turn it Invisible. The spells ends early if the creature attacks or casts a spell."
Range | 18m / 60ft |
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Area of Effect | 6m / 20ft (Radius) |
School | Evocation |
Saving Throw | Dexterity |
Concentration | Required |
Condition | Faerie Fire |
Duration | 10 turns |
Class | Bard, Ranger |
Description
Encase multiple targets in colorful light. The targets turn visible, and Attack Rolls against the target have Advantage.
Properties
Available to level 1 Bard, Druid and level 2 Ranger.
- Range:
18m / 60ft
- Area of Effect:
6m / 20ft (Radius)
- Saving Throw:
Dexterity
- Concentration:
Required
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