User:Bigbucky: Difference between revisions

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== Disadvantage on attack rolls ==
== {{Disadvantage}} on attack rolls ==
=== Conditions ===
=== Conditions ===
*{{cond|Blinded}} - Disadvantage on attack rolls
*{{cond|Blinded}} - Disadvantage on attack rolls and ranged attackes have a range of {{distance|m=3|ft=10}}
*{{cond|Entangled}} - Disadvantage on attack rolls
*{{cond|Entangled}} - Disadvantage on attack rolls
*{{cond|Enwebbed}} - Disadvantage on attack rolls
*{{cond|Enwebbed}} - Disadvantage on attack rolls

Revision as of 01:19, 25 March 2024


Sources of advantage and disadvantage

Advantage on attack rolls

Conditions

  • Entangled Entangled - Advantage on attack rolls against the target
  • Enwebbed Enwebbed - Advantage on attack rolls against the target
  • Invisible Invisible - Advantage on attack rolls
  • Off Balance Off Balance - Advantage on attack rolls against the target
  • Paralysed Paralysed - Advantage on attack rolls against the target and attacks made within 3 m / 10 ft of the target are automatic Critical Hits
  • Restrained Restrained - Advantage on attack rolls against the target
  • Sleeping Sleeping - Advantage on attack rolls against the target and attacks made within 1.5 m / 5 ft of the target are automatic Critical Hits


Disadvantage Icon.png Disadvantage on attack rolls

Conditions

  • Blinded Blinded - Disadvantage on attack rolls and ranged attackes have a range of 3 m / 10 ft
  • Entangled Entangled - Disadvantage on attack rolls
  • Enwebbed Enwebbed - Disadvantage on attack rolls
  • Frightened Frightened - Disadvantage on attack rolls while the source of its fear is within line of sight
  • Invisible Invisible - Disadvantage on attack rolls against the target
  • Poisoned Poisoned - Disadvantage on attack rolls
  • Restrained Restrained - Disadvantage on attack rolls
  • Weak Grip Weak Grip - Disadvantage on attack rolls

Class features

  • Lucky Lucky - Gain 3 Luck Points that recharge after a long rest, which you can use to gain advantage on the next saving throw,