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Great Weapon Master: All In: Difference between revisions
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Wharfjetty (talk | contribs) (The heavy weapon tag does not exist in the game, and this feature applies based on the Two-Handed and Versatile weapon tags instead.) |
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[[File:Great Weapon Master All-In Icon.png|frameless|right]] | [[File:Great Weapon Master All-In Icon.png|frameless|right]] | ||
'''Great Weapon Master: All In''' is a Toggleable [[Passive Features|Passive Feature]] provided by the [[Great Weapon Master]] [[Feats|Feat]] that allows [[ | '''Great Weapon Master: All In''' is a Toggleable [[Passive Features|Passive Feature]] provided by the [[Great Weapon Master]] [[Feats|Feat]] that allows [[Weapons|Two-Handed]] or Versatile weapon users to deal extra damage at the cost of reduced accuracy. | ||
== Description == | == Description == | ||
When attacking with | When attacking with Heavy melee weapons you are [[Proficient]] with, [[Attack Roll]]s take a -5 penalty, but their damage increases by 10. | ||
== Notes == | == Notes == | ||
* Despite the description referencing Heavy weapons, this feature actually applies to any Two-Handed or Versatile melee weapons equipped with no off-hand. | |||
* Great Weapon Master: All In ''does not'' need to be enabled in order to benefit from the [[Bonus Action]] extra attack provided by the Great Weapon Master [[Feat]]. | * Great Weapon Master: All In ''does not'' need to be enabled in order to benefit from the [[Bonus Action]] extra attack provided by the Great Weapon Master [[Feat]]. | ||
* | * This is a [[Passive Features|Passive Feature]] and can be toggled on and off. | ||
[[Category:Passive Features]] | [[Category:Passive Features]] |
Revision as of 01:03, 22 August 2023
Great Weapon Master: All In is a Toggleable Passive Feature provided by the Great Weapon Master Feat that allows Two-Handed or Versatile weapon users to deal extra damage at the cost of reduced accuracy.
Description
When attacking with Heavy melee weapons you are Proficient with, Attack Rolls take a -5 penalty, but their damage increases by 10.
Notes
- Despite the description referencing Heavy weapons, this feature actually applies to any Two-Handed or Versatile melee weapons equipped with no off-hand.
- Great Weapon Master: All In does not need to be enabled in order to benefit from the Bonus Action extra attack provided by the Great Weapon Master Feat.
- This is a Passive Feature and can be toggled on and off.