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Fiendish Obeisance: Kneel (Condition): Difference between revisions
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| effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving Throw}}s. | | effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving Throw}}s. | ||
* Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}} | * Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}} of the entity. The entity must spend half its [[movement speed]] to stand up. | ||
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Latest revision as of 08:42, 9 May 2024
- Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving throws.
- Attacks against it have Advantage if they're made within 3 m / 10 ft of the entity. The entity must spend half its movement speed to stand up.
Sources of Fiendish Obeisance: Kneel
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