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Elixir of Barkskin (Condition): Difference between revisions
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Llamageddon (talk | contribs) mNo edit summary |
m (Added armor class icon and effect duration. Added to note.) |
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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
* | * {{Armour Class}} increased to 16. | ||
*{{Duration|Until Long Rest}} | |||
}} | }} | ||
== Trivia and Notes == | == Trivia and Notes == | ||
*Inherited from drinking an {{SmIconLink|Elixir of Barkskin Icon.png|Elixir of Barkskin}}. | *Inherited from drinking an {{SmIconLink|Elixir of Barkskin Icon.png|Elixir of Barkskin}}. | ||
*Functionally identical to the | *Functionally identical to the {{SmIconLink|Barkskin Icon.png|Barkskin (Condition)}}, gained by the spell of the same name but does not require {{Concentration}}. |
Revision as of 06:36, 5 September 2023
- Armour Class increased to 16.
- Duration: Until Long rest
Sources of Elixir of Barkskin
Trivia and Notes
- Inherited from drinking an .
- Functionally identical to the Concentration. , gained by the spell of the same name but does not require