Elixir of Barkskin (Condition)

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Properties

Status IDStack ID: ALCH_ELIXIR

Status groupsStatus groups: SG_RemoveOnRespec

If already applied: replace current

Notes

Functionally identical to the Barkskin Barkskin condition, gained by the spell of the same name but does not require Concentration Concentration.

Conditions with the same stack ID

Conditions with the stack ID ALCH_ELIXIR, only one of these can be applied at the same time:

Condition Effects

Acid Resistance (Condition) Acid Resistance

Cold Resistance (Condition) Cold Resistance

Elixir of Arcane Cultivation (Condition) Elixir of Arcane Cultivation

  • Has an additional Level 1 Spell Slot.

Elixir of Barkskin (Condition) Elixir of Barkskin

Elixir of Battlemage's Power (Condition) Elixir of Battlemage's Power

  • Affected entity has Arcane Acuity Arcane Acuity until its next Long Rest. Replaces effects from other elixirs when drunk.
    • Gain Arcane Acuity for Duration: 3 turns.
    • Arcane Acuity cannot go below Duration: 3 turns.

Elixir of Cloud Giant Strength (Condition) Elixir of Cloud Giant Strength

Elixir of Darkvision (Condition) Elixir of Darkvision

  • Can see in the dark up to 12 m / 40 ft.

Elixir of Heroism (Condition) Elixir of Heroism

Elixir of Hill Giant Strength (Condition) Elixir of Hill Giant Strength

Elixir of Peerless Focus (Condition) Elixir of Peerless Focus

Elixir of The Colossus (Condition) Elixir of The Colossus

Elixir of Viciousness (Condition) Elixir of Viciousness

  • The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.

Elixir of Vigilance (Condition) Elixir of Vigilance

  • Affected entity has a +5 bonus to initiative and can't be Surprised Surprised. Replaces effects from other elixirs when drunk.

Fire Resistance (Condition) Fire Resistance

Force Resistance (Condition) Force Resistance

Greater Elixir of Arcane Cultivation (Condition) Greater Elixir of Arcane Cultivation

  • Has an additional Level 2 Spell Slot.

Lightning Resistance (Condition) Lightning Resistance

Necrotic Resistance (Condition) Necrotic Resistance

Poison Resistance (Condition) Poison Resistance

Psionic Weakening (Condition) Psionic Weakening

  • Affected entity has Disadvantage Icon.png Disadvantage on Constitution, Wisdom and Intelligence Saving throws. Replaces effects from other elixirs when drunk.

Psychic Resistance (Condition) Psychic Resistance

Radiant Resistance (Condition) Radiant Resistance

Superior Elixir of Arcane Cultivation (Condition) Superior Elixir of Arcane Cultivation

Supreme Elixir of Arcane Cultivation (Condition) Supreme Elixir of Arcane Cultivation

  • Has an additional Level 4 spell slot. Replaces effects from other elixirs when drunk.

Thunder Resistance (Condition) Thunder Resistance

Sources of Elixir of Barkskin