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Rays of Fire: Difference between revisions
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(Created page with "{{SpellPage | name = Rays of Fire | image = Action Monster Cambion FireRay.png | level = 2 | school = Evocation | ritual = | classes = | class learns at level 1 = | class learns at level 2 = | races = | race learns at level 1 = | race learns at level 2 = | summary = This spell allows spellcasters to hurl 3 rays of fire at targets within range. The rays can all target the same creature, or they can be dispersed to different targets. | description = Hurl 3 rays of fire. Ea...") |
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| notes = * This spell may only be available to [[Cambion]]s that are summoned using the level 6 spell [[Planar Ally]].{{Verify}} | |||
** When cast in this way, this spell doesn't consume a [[Spells#Spell Slots|Spell Slot]]. | ** When cast in this way, this spell doesn't consume a [[Spells#Spell Slots|Spell Slot]]. | ||
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Revision as of 10:17, 24 August 2023
Rays of Fire is a level 2 evocation spell. This spell allows spellcasters to hurl 3 rays of fire at targets within range. The rays can all target the same creature, or they can be dispersed to different targets.
Description
Hurl 3 rays of fire. Each ray deals 3d6Fire damage.
Properties
- Damage
- 3d6 (3~18) Fire per ray
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
(Information not yet added.)
Notes
- This spell may only be available to Cambions that are summoned using the level 6 spell Planar Ally.[Needs Verification]
- When cast in this way, this spell doesn't consume a Spell Slot.