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Second Wind: Difference between revisions
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<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action</code> | <code>[[File:Bonus Action Icon.png|frameless]] Bonus Action</code> | ||
* Gain: <code>[[File:d10 Healing.png|frameless|upright=0.13]] <span style="color:mediumturquoise">1d10</span> + Fighter Level [[Hit Points|<span style="color:mediumturquoise">Hit Points</span>]]</code> | * Gain: 2 ~ 11 Healing | ||
** <code>[[File:d10 Healing.png|frameless|upright=0.13]] <span style="color:mediumturquoise">1d10</span> + Fighter Level [[File:Healing Icon.png|frameless|upright=0.15]] [[Hit Points|<span style="color:mediumturquoise">Hit Points</span>]]</code> | |||
* [[File:Recharge Icon.png|frameless|upright=0.1]] Recharge: <code>Once per [[Short Rest]]</code> | * [[File:Recharge Icon.png|frameless|upright=0.1]] Recharge: <code>Once per [[Short Rest]]</code> |
Revision as of 12:05, 21 March 2022
Second Wind is a Fighter Bonus Action. This ability allow them to heal themselves in the midst of battle.
Description
Draw on your stamina to protect yourself. You regain 1d10 + Fighter Level
hit points.
Properties
- Gain: 2 ~ 11 Healing
1d10 + Fighter Level Hit Points
- Recharge:
Once per Short Rest