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Second Wind: Difference between revisions
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<div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless|25px]] '''Bonus Action'''</div> | <div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless|25px]] '''Bonus Action'''</div> | ||
---- | ---- | ||
| Heal = <span style="color:#33cccc">1d10 + Fighter Level Hit Points</span> | | Heal = <span style="color:#33cccc">1d10</span> + Fighter Level [[Hit Points|<span style="color:#33cccc">Hit Points</span>]] | ||
| Range = Self | | Range = Self | ||
| Recharge = Once per [[Short Rest]] | | Recharge = Once per [[Short Rest]] |
Revision as of 18:50, 5 December 2022
Second Wind is a Fighter Bonus Action. This ability allow them to heal themselves in the midst of battle.
Description
Draw on your stamina to protect yourself. You regain 1d10 + Fighter Level hit points
.
Properties
File:Bonus Action Icon 2.png Bonus Action
- Heal: 2 ~ 11 Hit Points
1d10 + Fighter Level Hit Points
- Recharge:
Once per Short Rest