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Aid: Difference between revisions
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''Available to level 3 [[Bard]], [[Cleric]] and level 5 [[Paladin]], [[Ranger]].'' | ''Available to level 3 [[Bard]], [[Cleric]] and level 5 [[Paladin]], [[Ranger]].'' | ||
* Heal: 5 Hit Points | * Heal: 5 Hit Points | ||
** <code><span style="color:#33cccc">5</span> [[File: | ** <code><span style="color:#33cccc">5</span> [[File:Healing Icon 3.png|frameless|40px]] [[Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code> | ||
* Gain: <code><span style="color:#33cccc">5</span> [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code> | * Gain: <code><span style="color:#33cccc">5</span> [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code> | ||
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 9m / 30ft}} (Centered on the caster) | * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 9m / 30ft}} (Centered on the caster) |
Revision as of 20:21, 6 December 2022
Spell > List Of Spells > 2nd Level Spells > Aid
Aid is a Level 2 Abjuration Spell. This spell spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum hit points increased for the duration of the spell.
File:Aid Icon 2.png
"Bolster your allies with toughness and resolve to heal and increase their hit point maximum."
File:Actions Icons.png Action File:Spell Slots Icon 2.png Level 2 Spell Slot
Heal | 5 Hit Points |
---|---|
Range | 9m / 30ft (Centered on the caster) |
School | Abjuration |
Concentration | None |
Condition | Aid |
Duration | Until Long Rest |
Class | Bard, Cleric, Paladin, Ranger |
Description
Bolster your allies with toughness and resolve to heal and increase their hit point maximum.
Properties
File:Actions Icons.png Action + File:Spell Slots Icon 2.png Level 2 Spell Slot
Available to level 3 Bard, Cleric and level 5 Paladin, Ranger.
- Heal: 5 Hit Points
- Gain:
5 Hit Points
- Range:
(Centered on the caster)9m / 30ft
File:Aid Condition Icon 3.png Aid |
![]() Until Long Rest
|
At Higher Levels
When the spell is cast at 3rd Level or higher, the target's maximum health increases by an additional 5 hit points
for each spell slots level above 2nd.