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True Strike: Difference between revisions

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| <strong>[[File:True Strike Condition Icon 3.png|frameless|upright=0.12]] True Strike</strong>
| <strong>[[File:True Strike Condition Icon 3.png|frameless|upright=0.12]] True Strike</strong>
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| {{C|[[File:Duration 50px.png|frameless|25px]] Duration: 2 turns}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* The spellcaster has [[Advantage]] on [[Attack Rolls]] against this creature.
* The spellcaster has [[Advantage]] on [[Attack Rolls]] against this creature.
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|}

Revision as of 10:21, 6 December 2022

Spell > List Of Spells > Cantrips > True Strike


True Strike is a Divination Cantrip. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.

File:True Strike Icon 2.png
"Divine a character's defences to give you Advantage on Attack Rolls against it."


Range 18m / 60ft
School Divination
Concentration Required
Condition True Strike
Duration 2 turns
Class Bard, Sorcerer, Warlock, Wizard

Description

Divine a character's defences to give you Advantage on Attack Rolls against it.

Properties

File:Actions Icons.png Action

Available to level 1 Bard, Sorcerer, Warlock, and Wizard.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required