Sorcerer
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Sorcerer is one of the Playable Classes of Baldur's Gate 3. Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use Charisma as their primary ability score.
Class Information[edit | edit source]
- Level 1 Maximum Hit Points:
6 + Constitution Modifier
- Hit points at higher levels:
4 + Constitution Modifier
- Hit points at higher levels:
- Important Ability Scores:
Charisma
for Spells,Constitution
for Hit Points and Concentration Checks, andDexterity
for Armour Class. - Spellcasting:
- Spellcasting Ability:
Charisma
- Known Spells: Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells at low levels.
- Spellcasting Ability:
- Saving Throw Proficiencies:
Charisma, Constitution
- Equipment Proficiencies:
Daggers,
Quarterstaves,
Light Crossbows
- No armour proficiency
Skills[edit | edit source]
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
Level Progression[edit | edit source]
Through experience, you acquire new power. You gain the following traits:
Level 1[edit | edit source]
Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)

- Cantrips (Choose 4)

- Spells Known (Choose 2)
- New 1st Level Spells Available:

- Choose a subclass:
Wild Magic | Draconic Bloodline |
- Subclass Features:
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Level 2[edit | edit source]
Sorcery Points: 2 (Sorcery Points are the innate power of sorcerers. They can use these points to alter Spells or gain Spell Slots. You gain 2 Sorcery Points.)
- Metamagic (Choose 2):
Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Subclass Features: None at this level
Level 3[edit | edit source]
- Metamagic (Choose 1 additional Metamagic):
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)

- Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
- New 2nd Level Spells available:

- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Subclass Features: None at this level
Level 4[edit | edit source]
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
Sorcery Points: 4 (You gain +1 Sorcery Point.)
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)

- Cantrips (Choose 1):

- Spells Known: Choose 1 additional Spell from the Sorcerer Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Subclass Features: None at this level
Level 5[edit | edit source]
Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
Sorcery Points: 5 (You gain +1 Sorcery Point.)
Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)

- Spells Known: Choose 1 additional Spell from the Sorcerer Spell List
- New 3rd Level Spells available:

- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
- Subclass Features: None at this level
Sorcerer Spell List[edit | edit source]
Cantrips | 1st Level Spells | 2nd Level Spells | 3rd Level Spells |
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