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Metamagic: Heightened Spell: Difference between revisions

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{{ up to date | 2023-09-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| summary ='''Metamagic: Heightened Spell''' is a Level 3 [[Sorcerer]] Ability. This ability allows Sorcerers to empower the magical effects of their [[Spells]], making it harder for targeted creatures to resist the spell.
| summary ='''Metamagic: Heightened Spell''' is a Level 3 [[Sorcerer]] Ability. This ability allows Sorcerers to empower the magical effects of their [[Spells]], making it harder for targeted creatures to resist the spell.
| description =Targets of spells that require [[Saving Throws]] have [[Disadvantage]] on their first Saving Throw.
| description =Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw.


Costs <code>[[File:Sorcery Point Icon.png|frameless|upright=0.1]] 3 Sorcery Points</code> per spell.
Costs <code>[[File:Sorcery Point Icon.png|frameless|upright=0.1]] 3 Sorcery Points</code> per spell.

Revision as of 07:09, 20 September 2023

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Metamagic Heightened Spell Icon.png

Metamagic: Heightened Spell is a Level 3 Sorcerer Ability. This ability allows Sorcerers to empower the magical effects of their Spells, making it harder for targeted creatures to resist the spell.

Description

Targets of spells that require Saving Throws have Disadvantage Icon.png Disadvantage on their first Saving Throw.

Costs Sorcery Point Icon.png 3 Sorcery Points per spell.


How to learn

Classes: