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Magic Weapon: Difference between revisions

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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#2nd Level Spells|2nd Level Spells]] > Magic Weapon
'''Magic Weapon''' is a [[Spell#2nd Level Spells|Level 2]] Transmutation Spell. This spell allows spellcasters to infuse a weapon with arcane energy, making it magical.
----'''Magic Weapon''' is a [[Spell#2nd Level Spells|Level 2]] Transmutation Spell. This spell allows spellcasters to infuse a weapon with arcane energy, making it magical.  
[[File:Magic Weapon Icon.png|thumb|240x240px|{{AbilityInfobox
[[File:Magic Weapon Icon.png|thumb|240x240px|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to [[Attack Roll|Attack]] and [[Damage Rolls|Damage]] rolls."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to [[Attack Roll|Attack]] and [[Damage Rolls|Damage]] rolls."''</div>

Revision as of 01:00, 31 January 2023

Magic Weapon is a Level 2 Transmutation Spell. This spell allows spellcasters to infuse a weapon with arcane energy, making it magical.

"Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to Attack and Damage rolls."

File:Actions Icon.png Action File:Spell Icon.png Level 2 Spell Slot

Range 1.5m / 5ft
School Transmutation
Concentration Required
Condition Magic Weapon
Duration Until Long Rest
Class Paladin, Wizard

Description

Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to Attack and Damage rolls.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 2 Spell Slot

Available to level 3 Wizard, and level 5 Paladin.

  • Range: 1.5m / 5ft
  • Concentration: Concentration Icons.png Required

At Higher Levels

Casting this spell at a higher level does not grant any benefits.