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Hail of Thorns: Difference between revisions
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On a successful save, creatures only take half damage from the explosion."''</div> | On a successful save, creatures only take half damage from the explosion."''</div> | ||
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<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
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| Damage = Weapon Damage + 1d10 | | Damage = Weapon Damage + 1d10 | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 2 [[Ranger]].'' | ''Available to level 2 [[Ranger]].'' |
Revision as of 02:54, 11 February 2023
Hail of Thorns is a Level 1 Conjuration Spell. This spell allows spellcasters to use make ranged attacks and potentially deal AoE Piercing damage to enemies.
Description
Shoot a volley of thorns. They deal Weapon Damage Physical damage
and explode, dealing an additional 1d10 Piercing damage
to the target and surrounding creatures.
On a successful save, creatures only take half damage from the explosion.
Properties
Action + Bonus Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 2 Ranger.
- Damage: Weapon Damage + 1 ~ 10 Piercing
Weapon Damage + 1d10 File:Piercing Damage Icon 3.png Piercing
- Range:
Weapon Range
- Explode Radius:
2m / 7ft
- Saving Throw:
Dexterity
At Higher Levels
When the spell is cast a 2nd Level or higher, the addition AoE damage increases by 1d10 Piercing
for each spell slots level above 1st (maximum of 6d10).