Ketheric Thorm/combat: Difference between revisions
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The first part of the encounter with Ketheric is atop the [[Moonrise Towers]]. Ketheric will be joined by [[Susdera]], an acolyte of [[Myrkul]], as well as eight [[Necromite|necromites]]. Susdera will stand immediately before the party, while Ketheric will stand on the small balcony behind her, necromites flanking the stairs to it on both sides. | The first part of the encounter with Ketheric is atop the [[Moonrise Towers]]. Ketheric will be joined by [[Susdera]], an acolyte of [[Myrkul]], as well as eight [[Necromite|necromites]]. Susdera will stand immediately before the party, while Ketheric will stand on the small balcony behind her, necromites flanking the stairs to it on both sides. | ||
The necromites can be safely ignored if the party is equipped to have a high DC or has necrotic resistance, as they only cast | The necromites can be safely ignored if the party is equipped to have a high DC or has necrotic resistance, as they only cast [[Reach from Beyond]], a low damage spell. However, both Ketheric and Susdera can summon more of them, so it's best to dispatch them with AoE attacks to avoid being overwhelmed. | ||
Susdera herself may prove to be more of a direct threat at the start of combat given that she can cast Fireball and the party begins the fight grouped together by default. | Susdera herself may prove to be more of a direct threat at the start of combat given that she can cast Fireball and the party begins the fight grouped together by default. [[Silence]] or [[Darkness]] spells can neutralize her and give the party a chance to form up as needed. She's also able to cast "Bone Chill", preventing healing for one entire turn. | ||
Ketheric may be a challenge if the party has no means of reliably damaging high AC enemies as he boasts a strong 22 AC. Additionally, though his Dexterity skill is relatively low, he has advantage on Dexterity Saving Throws via [[Ketheric's Shield]]. Spell with a dex save component can still be used should Ketheric use [[Reaper's Embrace]], which would negate the advantage he has. Charming or putting him to Sleep is out of the question too given his Fey Ancestry. | Ketheric may be a challenge if the party has no means of reliably damaging high AC enemies as he boasts a strong 22 AC. Additionally, though his Dexterity skill is relatively low, he has advantage on Dexterity Saving Throws via [[Ketheric's Shield]]. Spell with a dex save component can still be used should Ketheric use [[Reaper's Embrace]], which would negate the advantage he has. Charming or putting him to Sleep is out of the question too given his Fey Ancestry. |