Difficulty Class: Difference between revisions

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(→‎Weapon Action DC: Added an example of a Hybrid DC action.)
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<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div>
<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div>


Certain Weapon Actions instead use '''Hybrid''' '''DC'''<!-- LARIAN! -->, which allows a user to either use their '''Spellcasting DC''', or Weapon Action DC with a +2 bonus, whichever is higher.
Certain Weapon Actions, notably [[Concussive Smash]], instead use '''Hybrid''' '''DC'''<!-- LARIAN! -->, which allows a user to either use their '''Spellcasting DC''', or Weapon Action DC with a +2 bonus, whichever is higher.




[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]