Wild Magic: Explosive Healing: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Explosive Healing''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This effect allows them to blur the body of every creature in the vicinity, making it harder to hit the blurred targets.
| summary = '''Wild Magic: Explosive Healing''' is a {{Class|Wild Magic Sorcerer}} free action that is randomly used when you trigger a [[Wild Magic (Subclass Feature)|Wild Magic]] roll. This effect allows them to blur the body of every creature in the vicinity, making it harder to hit the blurred targets.
| description = When you hit a target with a spell, heal all creatures within {{Distance|m=3|ft=10}} for {{DamageText|1d4|Healing}} per [[Spell Slot]] level used.
| description = When you hit a target with a spell, heal all creatures within {{Distance|m=3|ft=10}} for {{DamageText|1d4|Healing}} per [[Spell Slot]] level used.
| image = Wild Magic Explosive Healing.webp  
| image = Wild Magic Explosive Healing.webp  
| condition = Wild Magic: Explosive Healing
| condition = Wild Magic: Explosive Healing
| condition duration = 5
| condition duration = 5
| class learns at level 1 = Wild Magic
| class learns at level 1 = Wild Magic Sorcerer
| notes =  
| notes =  
}}
}}
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