Blazer of Benevolence: Difference between revisions

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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Blazer of Benevolence Icon.png
| image = Blazer of Benevolence Icon.png
| description = The {{RarityColoredText|uncommon|Blazer of Benevolence}} is an uncommon [[Armor#Light Armor|Light Armour]] that grants the wearer [[Hit Points|Temporary Hit Points]] when they inspire an ally with [[Bardic Inspiration]].
| description = The {{RarityColoredText|uncommon|Blazer of Benevolence}} is an uncommon [[Armour#Light Armour|Light Armour]] that grants the wearer [[Hit Points|Temporary Hit Points]] when they inspire an ally with [[Bardic Inspiration]].
| quote = Even though the embroidered velvet won't help against a sharp blade, wearing it fills you with self-assuredness.
| quote = Even though the embroidered velvet won't help against a sharp blade, wearing it fills you with self-assuredness.
| type = Light Armor <!-- Item type. Choose one of: Clothing, Light Armor, Medium Armor, Heavy Armor, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Light Armour <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = Light Armor <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armor, Medium Armor, Heavy Armor, Shields -->
| proficiency = Light Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armorclass = 11 <!-- Leave EMPTY for non-Armor, otherwise: the Armor Class value displayed on the armor's tooltip. -->
| armorclass = 11 <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armor's tooltip. -->
| armorclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armorclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->