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'''Hunger of Hadar''' is a [[Spells#3rd Level Spells|Level 3]] Conjuration Spell. This spell allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.
{{SpellPage
 
| name = Hunger of Hadar
[[Category:Spells]][[Category:Level 3 Spells]][[Category:Conjuration Spells]]
| image = Hunger of Hadar Icon.png
 
| level = 3
[[File:Hunger of Hadar Icon.png|thumb|240x240px|{{AbilityInfobox
| school = Conjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take <span style="color:#3399cc">2d6 Cold damage</span>. Creatures ending their turn in the area possibly take <span style="color:#cccc00">2d6 Acid damage</span>. The area is [[Condition#Difficult Terrain|Difficult Terrain]] and creatures within are [[Condition#Blinded|Blinded]]."''</div>
| classes = [[Warlock]]s
----
| summary = It allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 3 Spell Slot'''</div>
| description = Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take {{DamageText|2d6|Cold}} damage. Creatures ending their turn in the area possibly take {{DamageText|2d6|Acid}} damage. The area is [[Conditions#Difficult Terrain|Difficult Terrain]] and creatures within are [[Conditions#Blinded|Blinded]].
----
| action type = action
| Range = 18m / 60ft
| range = ranged
| School = Conjuration
| concentration = yes
| Concentration = Required
| area = Hunger of Hadar
| Saving Throw = [[Dexterity]]
| area category = cloud
| Condition = [[Condition#Hunger of Hadar|Hunger of Hadar]]
| area shape = Radius
| Duration = 10 turn
| area range m = 6
| Class = [[Warlock]]
| area range ft = 20
|Area of Effect=6m / 20ft (Radius)|Damage=<span style="color:#3399cc">2d6</span> + <span style="color:#cccc00">2d6 Acid damage</span> (Conditional)|Damage Types=[[Damage Types|<span style="color:#3399cc">Cold</span>]], [[Damage Types|<span style="color:#cccc00">Acid</span>]]}}]]
| area duration = 10
 
| area turn start damage = 2d6
==Description==
| area turn start damage type = Cold
Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take <code><span style="color:#3399cc">2d6 Cold</span></code> damage. Creatures ending their turn in the area possibly take <code><span style="color:#cccc00">2d6 Acid</span></code> damage.
| area turn start damage save = none
 
| area turn start damage save effect =
The area is [[Conditions#Difficult Terrain|Difficult Terrain]] and creatures within are [[Conditions#Blinded|Blinded]].
| area turn end damage = 2d6
 
| area turn end damage type = Acid
==Properties==
| area turn end damage save = Dexterity
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 3 Spell Slot</code>
| area turn end damage save effect = half damage
 
| area effect = Difficult Terrain
''Available to level 5 [[Warlock]].''
| area effect 2 = Blinded
*Damage (no save): {{DamageInfo|count=2|die=6|type=Cold|per=turn}}
}}
*Conditional Damage ([[Dexterity]] save): {{DamageInfo|count=2|die=6|type=Acid|per=turn}}
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]][[Dexterity]]}} (Applies to the <code><span style="color:#cccc00">Acid</span></code> damage only)
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}}
{| class="wikitable" role="presentation"
|[[File:Hunger of Hadar Icon.png|frameless|25x25px]]<b> Hunger of Hadar</b>
|-
|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: <code>10 turn</code>
*Creatures starting their turn in the area take<code><span style="color:#3399cc">2d6 Cold</span></code> damage.
*Creatures ending their turn in the area must make a [[Dexterity]] [[Saving Throw|Saving Throw]] or take<code><span style="color:#cccc00">2d6 Acid</span></code>damage.
*Creatures within the sphere are [[Conditions#Blinded|Blinded]].
*The affected area is considered [[Conditions#Difficult Terrain|Difficult Terrain]], reducing [[Movement Speed]] by half.
|}