Obscured: Difference between revisions

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(Added note to header that the character does not need to be Hiding to be considered obscured; in my playthroughs, things like Covert Cowl grant their bonus regardless of whether the wearer is hiding, as long as the area they are in is obscured.)
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A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area. Obscured creatures gain the conditions {{Cond|Lightly Obscured}} or {{Cond|Heavily Obscured}}.
A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area. Obscured creatures gain the conditions {{Cond|Lightly Obscured}} or {{Cond|Heavily Obscured}}.


A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state.
A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state. Unless specified otherwise, a creature does not need to be {{SAI|Hide|Hiding}} to gain these bonuses, as long as the area they are standing in is Lightly or Heavily Obscured.


== Items which grant special benefits when obscured ==
== Items which grant special benefits when obscured ==