Resources: Difference between revisions

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Depleted resources must ''recharge'' in order for them to he used again. Resource always recharge on taking a [[long rest]], but some recharge on taking a [[short rest]], or at the beginning of the creature's turn.
Depleted resources must ''recharge'' in order for them to he used again. Resource always recharge on taking a [[long rest]], but some recharge on taking a [[short rest]], or at the beginning of the creature's turn.


All creatures have access to a set of resources that are used exclusively in [[gameplay mechanics|turn-based mode]]. These recharge at the beginning of each turn.
A resource that recharges at the start of the turn used outside [[gameplay mechanics|turn-based mode]] or combat will recharge almost immediately after use. If used to initiate or enter combat it will ''not recharge''.


Many [[features]] come with their own resources, which generally only recharge on taking. rest.
All creatures have a set of common resources available to them, and most other resources are gained together with the actions or features that use them.


== Common resources ==
== Common resources ==