Modding:Coding An Item: Difference between revisions

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  <attribute id="ID" type="FixedString" value="00000000000000000000000000001" /> '''(This UUID links up to the Roottemplate)'''
  <attribute id="ID" type="FixedString" value="00000000000000000000000000001" /> '''(This UUID links up to the Roottemplate)'''
  <attribute id="MaterialType" type="uint8" value="0" />
  <attribute id="MaterialType" type="uint8" value="0" />
  <attribute id="Name" type="LSString" value="HUM_M_CLT_MySweetCirclet" /> '''Referenced nowhere else but try to make it unique so you don't potentially ess up another item's toes.'''
  <attribute id="Name" type="LSString" value="HUM_M_CLT_MySweetCirclet" /> '''Referenced nowhere else but try to make it unique so you don't potentially mess up another item.'''
  <attribute id="NeedsSkeletonRemap" type="bool" value="False" />
  <attribute id="NeedsSkeletonRemap" type="bool" value="False" />
  <attribute id="RemapperSlotId" type="FixedString" value="" />
  <attribute id="RemapperSlotId" type="FixedString" value="" />