Absolute Power: Difference between revisions

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| name = Absolute Power
| name = Absolute Power
| weapons = Faithbreaker
| weapons = Faithbreaker
| summary = '''Faithbreaker''' is a [[weapon action]] that deals additional {{DamageType|Force}} damage and pushes targets away.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| on save = Target isn't pushed back.
| cost = action
| cost = action
| damage = weapon
| damage = weapon
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| recharge = Short Rest
| recharge = Short Rest
| notes =  
| notes =  
*The pushing portion of this action triggers if the target fails their [[Strength]] [[saving throw]] against attacker's [[DC|Spellcasting DC]].
}}
}}