Crime: Difference between revisions

Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
{{Construction}}
[[File:Crime In Action.png|alt=Astarion hides behind a character named Flaheerta, ready to pickpocket her in broad daylight like the rascal he is.|thumb|A character on the verge of behaving criminally.]]
[[File:Crime In Action.png|alt=Astarion hides behind a character named Flaheerta, ready to pickpocket her in broad daylight like the rascal he is.|thumb|A character on the verge of behaving criminally.]]
'''Crime''' is a [[Gameplay mechanics|gameplay mechanic]] in [[Baldur's Gate 3]]. Certain morally dubious actions, from destruction of property to murder, if done in view of [[non-player characters]], will result in [[attitude]] reductions and, potentially, imprisonment or combat. With the appropriate use of actions and abilities, the consequences of crime can be avoided.  
'''Crime''' is a [[Gameplay mechanics|gameplay mechanic]] in [[Baldur's Gate 3]]. Certain morally dubious actions, from destruction of property to murder, if done in view of [[non-player characters]], will result in [[attitude]] reductions and, potentially, imprisonment or combat. With the appropriate use of actions and abilities, the consequences of crime can be avoided.