Chill of the Mountain: Difference between revisions

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(Updated damage fields)
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| summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of {{SAI|Ray of Frost}}.
| summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of {{SAI|Ray of Frost}}.
| cost = action, ki
| cost = action, ki
| damage = amount: 1d10, type: Cold
| damage = 1d10
| damage type = Cold
| range = ranged
| range = ranged
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo| 2d10 | Cold}}
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo| 2d10 | Cold}}