Modding:Body Models: Difference between revisions

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Line 30: Line 30:
|HUM_F_NKD_Body_A
|HUM_F_NKD_Body_A
|1
|1
|Human/Elf/Drow/Half-Elf
|Human/Elf/Drow/Half-Elf*
|-
|-
|HUM_M_NKD_Body_A
|HUM_M_NKD_Body_A
|2
|2
|Human/Elf/Drow/Half-Elf
|Human/Elf/Drow/Half-Elf*
|-
|-
|HUM_FS_NKD_Body_A
|HUM_FS_NKD_Body_A
|3
|3
|Human/Elf/Drow/Half-Elf
|Human/Elf/Drow/Half-Elf*
|-
|-
|HUM_MS_NKD_Body_A
|HUM_MS_NKD_Body_A
|4
|4
|Human/Elf/Drow/Half-Elf
|Human/Elf/Drow/Half-Elf*
|-
|-
|TIF_F_NKD_Body_A
|TIF_F_NKD_Body_A
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|Dragonborn
|Dragonborn
|}
|}
<div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div>
<nowiki>*</nowiki>Note that while Elves/Drow share a body with Humans, their textures are different (lack of bodyhair for example) - so searching for ELF_M_NKD_Body_A will net you the correct entry that technically uses the HUM_M_NKD_Body_A meshes but assigns different materials to them.<div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div>