Shattered Flail: Difference between revisions

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m (clarify wording)
m (I'm dumb and didn't read the flavour text closely enough. remove the note about flails.)
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** As of Early Access Patch 9, the [[Saving Throw]] rolls made by the wielder of this weapon do not appear in the combat log until or unless one of them fails, which may lead one to mistakenly believe the weapon is less risky than it actually is.
** As of Early Access Patch 9, the [[Saving Throw]] rolls made by the wielder of this weapon do not appear in the combat log until or unless one of them fails, which may lead one to mistakenly believe the weapon is less risky than it actually is.
* While '''Mad''', the wielder is uncontrollably hostile to all nearby creatures, including allies, and will use any and all tools at their disposal to inflict harm. This could include using powerful [[Ammunition]] or [[Consumables]] from their inventory, casting high level [[Spell]]s, or [[Shove|shoving]] allies to their deaths.
* While '''Mad''', the wielder is uncontrollably hostile to all nearby creatures, including allies, and will use any and all tools at their disposal to inflict harm. This could include using powerful [[Ammunition]] or [[Consumables]] from their inventory, casting high level [[Spell]]s, or [[Shove|shoving]] allies to their deaths.
* Despite being called a 'Flail,' this weapon is currently a [[Mace]], as Flails have not yet been implemented in Early Access.