Guide:Gear locator (Act Three): Difference between revisions

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(Created page with "{{Guide|community}} {{PageSeo |title=Gear locator (Act Three) |image=Identify Icon.webp |description=A comprehensive list of unique magical items located in Act Three of Baldur's Gate 3. }} {{SpoilerWarning}} {{Tab |one=Guide:Gear_locator |one-name=Act One |two=Guide:Gear_locator_(Act_Two) |two-name=Act Two |three=Guide:Gear_locator_(Act_Three) |three-name=Act Three }} This '''Gear locator''' guide includes all unique (named) gear items of {{uncommon}} and higher qualit...")
 
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! scope="row"| {{MdRarityItem|Bonespike Helmet}}
! scope="row"| {{MdRarityItem|Bonespike Helmet}}
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*Upon entering {{cond|Rage}}, deal {{DamageColor|Psychic|2d4 Psychic}} damage to all enemies in a 3 m / 10 ft radius around you
*Upon entering {{cond|Rage}}, deal {{DamageColor|Psychic|2d4 Psychic}} damage to all enemies in a 3 m / 10 ft radius around you; The targets must succeed [[DC]] 10 [[Wisdom]] [[Saves|save]] or receive full damage (instead of half damage on a save)
*[[Intimidation]] +2
*[[Intimidation]] +2
*Cast {{sai|Menacing Attack (Melee)|Menacing Attack}} once per turn with no [[Battle_Master#Level_3|Superiority Dice]] cost
*Cast {{sai|Menacing Attack (Melee)|Menacing Attack}} once per turn with no [[Battle_Master#Level_3|Superiority Dice]] cost