Free True Soul Nere: Difference between revisions

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* The cave-in is an interactable object that has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable) and piercing (resistant).  
* The cave-in is an interactable object that has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable) and piercing (resistant).  
* It also has the [[Medium Toughness]] condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it).
* It also has the [[Medium Toughness]] condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it).
* Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|Bombs]] will be the player's best bet.
* Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|Bombs]] will be the player's best bet. However, sufficient force or piercing damage from player abilities can also work - such as high rolls on a[[Warlock|Warlock's]] [[Eldritch Blast]] combining with the cave-in's force vulnerability.  
** Beware of friendly fire against the gnomes digging away at the cave-in. Placing any explosive object onto the floor (i.e. dropping it) should make all the gnomes to scramble away.  
** Beware of friendly fire against the gnomes digging away at the cave-in. Placing any explosive object onto the floor (i.e. dropping it) should make all the gnomes to scramble away.
 
** The player can obtain enough explosives required to complete this quest by doing the [[Find the Explosives]] quest also located at Grymforge.
The player can obtain enough explosives required to complete this quest by doing the [[Find the Explosives]] quest also located at Grymforge.  


The player can also choose to let the timer run out and have Nere die prior to freeing him as an alternative way to approach the quest [[Deliver Nere's Head]].     
The player can also choose to let the timer run out and have Nere die prior to freeing him as an alternative way to approach the quest [[Deliver Nere's Head]].