Andrick: Difference between revisions

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(infobox)
(Changed attacks and abilities to use the Feature Box template, switch infobox to use the CharacterInfo template as most other creatures do, corrected XP value, added loot, and changed "Involvement" header to be Chapter One instead to match Brynna)
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| image = Andrick-thumbnail.jpg
| image = Andrick-thumbnail.jpg
}}
}}
{{Infobox character
{{CharacterInfo
| name = Andrick
|title = Novice of the Absolute
| class = [[Cleric]]
|name = Andrick
| image = Andrick-thumbnail.png
|file = Andrick-thumbnail.png
| voice = Ash Rizi
|STR = 16
| titles = Novice of the Absolute
|DEX = 11
| family = [[Brynna]] (sister)<br>[[Edowin]] (brother)
|CON = 12
| level = 2
|INT = 10
 
|WIS = 9
| modules =
|CHA = 8
{{Infobox statistics
|int save = Proficient
| child = yes
|wis save = Proficient
| size = Medium
|level = 2
| type = Humanoid
|race = {{Race|Human}}
| armour_class = 16
|type = Humanoid
| hit_points = 19
|HP = 19; 24{{Tactician}}
| hit_points_tactician = 24
|AC = 16
| movement_speed_meters = 9
|speed=9m / 30ft
| movement_speed_feet = 30
|size=Medium
| weight_kg = 75
|weight= 75kg / 150lbs
| weight_lb =  
|proficiency =2
| hiddenlevel = 2
|initiative = +0
| str = 16
|passive = {{PAS|Opportunity Attack}}
| dex = 11
|class =[[Cleric]]
| con = 12
|location = [[Forest]]
| int = 10
|faction =[[Cult of the Absolute]]
| wis = 9
|family = [[Andrick]], [[Edowin]]
| cha = 8
|exp=20
| int_save_proficiency = Proficient
|va=Ash Rizi}}
| wis_save_proficiency = Proficient
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers [[Edowin]] and [[Brynna]].
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers [[Edowin]] and [[Brynna]].


== Involvement ==
== Chapter One==
=== Act One ===
Andrick is found in the [[Forest]] at {{Coords|139|446}} worrying over his brother, [[Edowin]], who is dying from the wounds sustained from an [[owlbear]] attack. He is more trusting of the players.  
Andrick is found in the [[Forest]] at {{Coords|139|446}} worrying over his brother, [[Edowin]], who is dying from the wounds sustained from an [[owlbear]] attack. He is more trusting of the players.  


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In the Goblin Camp, Andrick will greet the player and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if you attack the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  
In the Goblin Camp, Andrick will greet the player and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if you attack the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  


Killing both Brynna and Andrick will reward the [[The Dark Urge]] with the '''Reuniting Friends''' [[Inspiration]].  
{{SpoilerDurge|Killing both [[Brynna]] and [[Andrick]] will award the [[Inspiration|Inspirational Event]] '''Reuniting Friends''' ([[Haunted One]] background).}}


== Attacks and abilities ==
== Attacks and Abilities==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Longsword}} (wields weapon two-handed)


=== Main Hand Attack  - [[Longsword]] Two-Handed ===
{{Action}}
{{Action}}


{{Attack Roll}}: +3
{{Attack Roll}}: +3
{{DamageInfo|count=1|die=10|plus=3|type=Slashing}}
Hit: {{DamageInfo|count=1|die=10|type=Slashing|plus=3}}


* Is not proficient in longswords despite wielding one, likely because he's classed as a [[Cleric]]. Thus, he can not use any [[Weapon Actions]] or adds his [[Proficiency Bonus]] to attacks.
Is not proficient in longswords despite wielding one, likely because he's classed as a Cleric. Thus, he can not use any Weapon Actions nor add his Proficiency Bonus to attacks.}}{{Feature box|name=Throw|Uses {{RarityItem|Acid Vial}}


=== [[Throw]] ===
{{Action}}
{{Action}}


{{Attack Roll}}: +5
{{Range|m=18|ft=60}}
 
{{AOE|m=2|ft=7|Radius}}
 
 
Inflicts {{DamageInfo|count=2|die=6|type=Acid}} to all caught in the explosion.
 
{{SavingThrow|DEX|dc=13}} to take no damage.
 
 
Creates area: [[Acid Surface]]
 
{{Duration|Permanent}}}}


* Will throw an [[Acid Vial]].
==Loot==
*[[Longsword]]
* [[Chain Mail]]
*[[Acid Vial]] (will not drop if already used)


== Companion approval ==
== Companion approval ==
When meeting Brynna and Andrick over the dying Edowin in the [[Forest]]
When meeting Brynna and Andrick over the dying Edowin in the [[Forest]]
* "''I'm'' a survivor of that crash. Looks like you found me."
*"''I'm'' a survivor of that crash. Looks like you found me."  
:: {{Approval|Laezel|+1}}
::{{Approval|Laezel|+1}}  
* "You need to find the beast and avenge your brother."
*"You need to find the beast and avenge your brother."
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+1}}
::{{Approval|Astarion|+1}} {{Approval|Laezel|+1}}
* "Forget the owlbear. You're still alive - so ''go''." OR "The beast is already dead. You should go"
*"Forget the owlbear. You're still alive - so ''go''." OR "The beast is already dead. You should go"  
:: {{Approval|Shadowheart|+1}}
::{{Approval|Shadowheart|+1}}


== Interactions ==
==Interactions ==
If you told them to go avenge Edowin, you can have them attack the Owlbear first by talking to Andrick.
If you told them to go avenge Edowin, you can have them attack the Owlbear first by talking to Andrick.  
* Illithid Wisdom DC 2 - "You have no choice. ''Go''"
*Illithid Wisdom DC 2 - "You have no choice. ''Go''"
* Performance DC 5 - "The Absolute has plans for you, child - and they only begin here."
*Performance DC 5 - "The Absolute has plans for you, child - and they only begin here."
* Intimidation DC 10 - "I won't tolerate cowardice. Attack - ''now''."
* Intimidation DC 10 - "I won't tolerate cowardice. Attack - ''now''."
* Nature DC 5 - "Press your advantage now, before the beast smells your fear."
*Nature DC 5 - "Press your advantage now, before the beast smells your fear."


After the fight, they either of them can be talked to and either to return to the nearest stronghold or keep looking for the crash survivors. Or Andrick can be questioned on what they were doing and telling that you are who they are looking for, causing them to attack the adventurers.
After the fight, they either of them can be talked to and either to return to the nearest stronghold or keep looking for the crash survivors. Or Andrick can be questioned on what they were doing and telling that you are who they are looking for, causing them to attack the adventurers.


== Notes ==
==Notes==
{{notebegin}}
{{notebegin}}
* While seemingly attacking like a [[Fighter]], '''Andrick''' is actually a Cleric despite not casting any spells. This is likely because of his low [[Wisdom]] or somehow not having any spell prepared.
* While seemingly attacking like a [[Fighter]], '''Andrick''' is actually a Cleric despite not casting any spells. This is likely because of his low [[Wisdom]] or somehow not having any spell prepared.