Spells: Difference between revisions

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(→‎Concentration: Clarifying that the concentration check is the higher of 10 or half of the damage taken.)
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'''Concentration''' Spells require the caster to put focus into the spell in order to maintain its effects. If the caster loses Concentration, the spell ends prematurely. A caster can only concentrate on one spell at a time.
'''Concentration''' Spells require the caster to put focus into the spell in order to maintain its effects. If the caster loses Concentration, the spell ends prematurely. A caster can only concentrate on one spell at a time.


When the caster takes damage, they make a Constitution [[Saving Throws|Saving Throw]] <code>{{D20}} + [[Constitution#Constitution Modifier Chart|Constitution Modifier]]</code> to maintain Concentration. The result must match or exceed a [[Difficulty Class|DC]] of 10 or half the number of damage they received.
When the caster takes damage, they make a Constitution [[Saving Throws|Saving Throw]] <code>{{D20}} + [[Constitution#Constitution Modifier Chart|Constitution Modifier]]</code> to maintain Concentration. The result must match or exceed a [[Difficulty Class|DC]] of 10 or half the number of damage they received, whichever is higher.


* Ways you can lose Concentration while maintaining Concentration Spells:
* Ways you can lose Concentration while maintaining Concentration Spells: