Unarmoured Defence (Monk): Difference between revisions

Jump to navigation Jump to search
(shield bad, notes in discussion for methodology)
(Unifying notes with all sources that change your base AC.)
Line 4: Line 4:
| description = Your reflexes are as effective as any [[armour]]. While not wearing armour, you add your [[Wisdom#Wisdom_Modifier_Chart|Wisdom Modifier]] to your {{ArmourClass}}.
| description = Your reflexes are as effective as any [[armour]]. While not wearing armour, you add your [[Wisdom#Wisdom_Modifier_Chart|Wisdom Modifier]] to your {{ArmourClass}}.
| class learns at level 1 = Monk
| class learns at level 1 = Monk
| notes = * [[Glove]]s and [[Helmet]]s marked as {{SAI|Light Armour|Light}}, {{SAI|Medium Armour|Medium}} or {{SAI|Heavy Armour}} count as armour, and will prevent Unarmoured Defence from working.
| notes =  
* Unlike the [[Unarmoured Defence (Barbarian)|barbarian counterpart]], this ability does not work when wearing a [[shields|shield]].
* The normal base {{Armour Class}} is {{Code|10 + [[Dexterity|Dexterity modifier]]}}, while this changes it to {{Code|10 + [[Dexterity|Dexterity modifier]] + [[Wisdom|Wisdom modifier]]}}.
* This ability does not stack with {{Cond|Mage Armour}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Draconic Resilience}},  or {{Cond|Barkskin}}.
** You will still get bonuses from other sources that don't change your base armour class like +1 AC [[robes]], {{RarityItem|Bracers of Defence}}, {{Cond|Shield of Faith}}, etc.
* Unarmoured Defence can work with {{SAI|Wild Shape}}, but the character must have no medium or heavy armour equipped in any item slot prior to transforming.
* [[Helmets]] and [[Gloves]] marked as {{SAI|Light Armour|Light}}, {{SAI|Medium Armour|Medium}} or {{SAI|Heavy Armour}} count as armour, and will prevent Mage Armour from working.
* This does not work while wearing a {{SAI|Shields|Shield}}, unlike its [[Unarmoured Defence (Barbarian)|Barbarian counterpart]].
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
* Unarmoured Defence can work while in {{SAI|Wild Shape}} as long as you have no shield or armour equipped in any slot before transforming.
** This effect only works on forms with a base {{Armour Class}} of less than this would give.
}}
}}
{{MonkNavbox}}
{{MonkNavbox}}