Winged Horror: Difference between revisions

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(Corrected the coordinates given for the ones at Moonrise)
(Fixed formatting)
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| feature2_mode = Balanced
| feature2_mode = Balanced
| feature2_description = Automatically attack an enemy moving out of reach
| feature2_description = Automatically attack an enemy moving out of reach
| action1_mode = Balanced
| action1_name = Claws
| action1 = {{DamageText|3d6+3|Slashing}}
Possibly {{cond|Paralysed}} 2 turns
| action2_name = Fly
| action2_mode = Balanced
| action2 = Fly using movement speed
| action3_name = Calling for Help
| action3_mode = Balanced
| action3 = Draw allied creatures into battle
}}
}}
'''Winged Horror''' is an [[undead]] creature and unique type of [[Ghoul]] which can fly. They can be encountered at the [[Last Light Inn]], [[Mind Flayer Colony]] and in [[The High Hall]].
'''Winged Horror''' is an [[undead]] creature and unique type of [[Ghoul]] which can fly. They can be encountered at the [[Last Light Inn]], [[Mind Flayer Colony]] and in [[The High Hall]].
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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
|{{Action}}{{Attack Roll}}: +5{{DamageInfo|3d6 + 3|Slashing}}
|* Deal {{DamageInfo|3d6 + 3|Slashing}} damage. Target must succeed a {{SavingThrow|CON|13}} or become {{cond|Paralysed}} for {{Duration|2}}.


{{SavingThrow|CON|13}} or become {{cond|Paralysed}} for {{Duration|2}}.
{{Action}}
 
{{Prereq|[[Elf|Elves]] and [[Undead]] are immune to the Paralysing effect.}}
}}
}}


{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
|{{Action|Movement|m=3|ft=10}}<br>
|* Fly using movement at a {{Range|m=16|ft=60}}.
Fly using movement at a {{Range|m=16|ft=60}}.
{{Action|Movement|m=3|ft=10}}
}}
}}


{{Feature box|name=Calling for Help|image name=Generic Threat.webp
{{Feature box|name=Calling for Help|image name=Generic Threat.webp
|The winged horror calls for backup, drawing allied creatures into the battle.  
|* The winged horror calls for backup, drawing allied creatures into the battle.  
}}
}}