Save the Gondians: Difference between revisions

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(cut out redundant information with Iron Throne)
(Added missing rogue responses to Wulbren/Barcus dialogue. Additional class options may still be missing. If you add them, make sure you adjust the paragraph beneath the list so it still refers to the proper responses.)
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The Ironhand Gnomes appear once the Foundry explodes to confront any surviving Gondians and congratulate the party. Wulbren states that any Gondians must be killed, as they are a threat to Baldur's Gate. If [[Barcus Wroot|Barcus]] is alive, he interjects that the Gondians are no threat and that Wulbren has been a negative influence on the Ironhands.
The Ironhand Gnomes appear once the Foundry explodes to confront any surviving Gondians and congratulate the party. Wulbren states that any Gondians must be killed, as they are a threat to Baldur's Gate. If [[Barcus Wroot|Barcus]] is alive, he interjects that the Gondians are no threat and that Wulbren has been a negative influence on the Ironhands.


* [ROGUE] [PERSUASION (DC 10)] There's no honor among thieves, Barcus - and same goes for the Ironhands. Take Wulbren's place, lead them yourself!
* [BARD] [PERSUASION (DC 10)] If this was an epic of old, Barcus here would summon his courage - and ''lead'' the Ironhand Gnomes.
* [BARD] [PERSUASION (DC 10)] If this was an epic of old, Barcus here would summon his courage - and ''lead'' the Ironhand Gnomes.
* [PERSUASION (DC 15)] Perhaps the Ironhand Gnomes need a new leader. What say you, Barcus?
* [PERSUASION (DC 15)] Perhaps the Ironhand Gnomes need a new leader. What say you, Barcus?
* [SORCERER] [INTIMIDATION (DC 18)] Wulbren, don't make me burn you to a crisp. Walk away
* [SORCERER] [INTIMIDATION (DC 18)] Wulbren, don't make me burn you to a crisp. Walk away
* [INTIMIDATION] Walk away Wulbren - I won't ask twice.
* [ROGUE] [INTIMIDATION (DC 18)] I know a hundred ways to kill you, Wulbren. So I'm only going to say this once - walk away.
* [INTIMIDATION (DC 18)] Walk away Wulbren - I won't ask twice.
* I won't let you hurt the Gondians.
* I won't let you hurt the Gondians.
* Wulbren makes a good point - you must die for the city, Gondians.
* Wulbren makes a good point - you must die for the city, Gondians.


Choosing the first or second option causes Barcus to step up as the new leader of the Ironhand Gnomes, Wulbren to be expelled, and both the Gondians and the Ironhand Gnomes to become allies of the party. Choosing the third or fourth option makes Wulbren walk away, but promising death on both the party and the Gondians. The last two options make the respective side hostile and a fight ensues.
Choosing a [PERSUASION] response causes Barcus to step up as the new leader of the Ironhand Gnomes, Wulbren to be expelled (and threaten to kill Barcus when next they meet), and both the Gondians and the Ironhand Gnomes to become allies of the party. Choosing an [INTIMIDATION] one makes Wulbren walk away, but promising death on both the party and the Gondians. The last two options make the respective side hostile and a fight ensues.


If none of the hostages were saved from the Iron Throne, or if Obelia did not survive - even if some other Godians survived, Wulbren points out the dead bodies floating in the harbor. If the party had previously told Zanner that they survived, he and the Gondians become hostile and attack the party automatically.
If none of the hostages were saved from the Iron Throne, or if Obelia did not survive - even if some other Godians survived, Wulbren points out the dead bodies floating in the harbor. If the party had previously told Zanner that they survived, he and the Gondians become hostile and attack the party automatically.