Constitution Saving Throws: Difference between revisions

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== Spells ==
== Spells ==
 
All spells except [[Dethrone]] have their [[Save DC]] be determined by the Spellcasters [[Spell Save DC]].
{| class="wikitable sortable" style="text-align: center;"
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! style="width: 25%;" data-sort-type="number" |Name
! Spell Level
! Spell Level
! DC
! class="unsortable" |Effect
! class="unsortable" |Effect
|-
|-
| {{SAI| Poison Spray}}
| {{SAI| Poison Spray}}
| [[Spells| Cantrip]]
| [[Spells| Cantrip]]
| Spell Save DC
| {{DamageText| 1d12| Poison}} damage, increases to {{DamageText| 2d12| Poison}} at Level 5 and to
| {{DamageText| 1d12| Poison}} damage, increases to {{DamageText| 2d12| Poison}} at Level 5 and to
{{DamageText| 3d12| Poison}} at Level 10. Saving against the spell negates the damage.
{{DamageText| 3d12| Poison}} at Level 10. Saving against the spell negates the damage.
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| {{SAI| Ray of Sickness}}
| {{SAI| Ray of Sickness}}
| [[Spells| Level 1]]
| [[Spells| Level 1]]
| Spell Save DC
| Affected entity becomes {{Cond| Poisoned}}.
| Affected entity becomes {{Cond| Poisoned}}.
|-
|-
| {{SAI| Searing Smite}}
| {{SAI| Searing Smite}}
| [[Spells| Level 1]]
| [[Spells| Level 1]]
| Spell Save DC
| For 10 turns the target takes {{DamageText| 1d6| Fire}} until it succeeds the {{Saving Throw|Constitution}}.
| For 10 turns the target takes {{DamageText| 1d6| Fire}} until it succeeds the {{Saving Throw|Constitution}}.
|-
|-
| {{SAI| Thunderwave}}
| {{SAI| Thunderwave}}
| [[Spells| Level 1]]
| [[Spells| Level 1]]
| Spell Save DC
| Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect.
| Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect.
|-
|-
| {{SAI| Blindness}}
| {{SAI| Blindness}}
| [[Spells| Level 2]]
| [[Spells| Level 2]]
| Spell Save DC
| Affected entities become {{Cond| Blinded}}.
| Affected entities become {{Cond| Blinded}}.
|-
|-
| {{SAI| Branding Smite}}
| {{SAI| Branding Smite}}
| [[Spells| Level 2]]
| [[Spells| Level 2]]
| Spell Save DC
| Affected entities can not turn invisible anymore.
| Affected entities can not turn invisible anymore.
|-
|-
| {{SAI| Heat Metal}}
| {{SAI| Heat Metal}}
| [[Spells| Level 2]]
| [[Spells| Level 2]]
| Spell Save DC
| Creatures holding metal weapons will drop the weapon. On save the creature will gain Disadvantage on Attack rolls and Ability Checks as  
| Creatures holding metal weapons will drop the weapon. On save the creature will gain Disadvantage on Attack rolls and Ability Checks as  
long as the spell is maintained. The spellcaster can reactivate the spell effect as a bonus action. Spell damage is applied without save.
long as the spell is maintained. The spellcaster can reactivate the spell effect as a bonus action. Spell damage is applied without save.
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| {{SAI| Moonbeam}}
| {{SAI| Moonbeam}}
| [[Spells| Level 2]]
| [[Spells| Level 2]]
| Spell Save DC
| Affected entities take {{DamageText| 2d10 | Radiant}} damage when entering/starting their turn in the area of effect. Saving halves the damage.
| Affected entities take {{DamageText| 2d10 | Radiant}} damage when entering/starting their turn in the area of effect. Saving halves the damage.
|-
|-
| {{SAI| Shatter}}
| {{SAI| Shatter}}
| [[Spells| Level 2]]
| [[Spells| Level 2]]
| Spell Save DC
| Affected entities take {{DamageText| 3d8 | Thunder}} damage. Saving halves the damage.
| Affected entities take {{DamageText| 3d8 | Thunder}} damage. Saving halves the damage.
|-
|-
| {{SAI| Blinding Smite}}
| {{SAI| Blinding Smite}}
| [[Spells| Level 3]]
| [[Spells| Level 3]]
| Spell Save DC
| The affected entity is {{Cond| Blinded}}.
| The affected entity is {{Cond| Blinded}}.
|-
|-
| {{SAI| Sleet Storm}}
| {{SAI| Sleet Storm}}
| [[Spells| Level 3]]
| [[Spells| Level 3]]
| Spell Save DC
| Affected entities have to succeed or their {{Concentration}} will be broken.
| Affected entities have to succeed or their {{Concentration}} will be broken.
|-
|-
| {{SAI| Stinking Cloud}}
| {{SAI| Stinking Cloud}}
| [[Spells| Level 3]]
| [[Spells| Level 3]]
| Spell Save DC
| Affected entities have to succeed or they can't take [[Action|Actions]].
| Affected entities have to succeed or they can't take [[Action|Actions]].
|-
|-
| {{SAI| Blight}}
| {{SAI| Blight}}
| [[Spells| Level 4]]
| [[Spells| Level 4]]
| Spell Save DC
| Affected entity takes {{DamageText| 8d8| Necrotic}} damage. Plants take maximum damage and have disadvantage against
| Affected entity takes {{DamageText| 8d8| Necrotic}} damage. Plants take maximum damage and have disadvantage against
the saving throw. Saving against the spell halves the damage.
the saving throw. Saving against the spell halves the damage.
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| {{SAI| Cloudkill}}
| {{SAI| Cloudkill}}
| [[Spells| Level 5]]
| [[Spells| Level 5]]
| Spell Save DC
| Affected entities takes {{DamageText| 5d8| Poison}} damage. Saving against the spell halves the damage.
| Affected entities takes {{DamageText| 5d8| Poison}} damage. Saving against the spell halves the damage.
|-
|-
| {{SAI| Cone of Cold}}
| {{SAI| Cone of Cold}}
| [[Spells| Level 5]]
| [[Spells| Level 5]]
| Spell Save DC
| Affected entities takes {{DamageText| 8d8| Cold}} damage. Saving against the spell halves the damage.
| Affected entities takes {{DamageText| 8d8| Cold}} damage. Saving against the spell halves the damage.
|-
|-
| {{SAI| Contagion}}
| {{SAI| Contagion}}
| [[Spells| Level 5]]
| [[Spells| Level 5]]
| Spell Save DC
 
| If an affected entity fails three {{Saving Throw}}s before the spell ends, it contracts a
| If an affected entity fails three {{Saving Throw}}s before the spell ends, it contracts a
[[Contagion Poisoned (Condition)| Disease]] of the spellcaster's choice.
[[Contagion Poisoned (Condition)| Disease]] of the spellcaster's choice.
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| {{SAI| Dethrone}}
| {{SAI| Dethrone}}
| [[Spells| Level 5]]
| [[Spells| Level 5]]
| 18
| Affected entities take {{DamageText|  10d6 + 20| Necrotic}} damage. Saving against the spell halves damage. Dethrone has set [[Save DC]] of
| Affected entities take {{DamageText|  10d6 + 20| Necrotic}} damage. Saving against the spell halves damage.
18.
|-
|-
| {{SAI| Insect Plague}}
| {{SAI| Insect Plague}}
| [[Spells| Level 5]]
| [[Spells| Level 5]]
| Spell Save DC
| Affected entities take {{DamageText| 4d10| Piercing}} damage. Saving against the spell halves damage.
| Affected entities take {{DamageText| 4d10| Piercing}} damage. Saving against the spell halves damage.
|-
|-
| {{SAI| Circle of Death}}
| {{SAI| Circle of Death}}
| [[Spells| Level 6]]
| [[Spells| Level 6]]
| Spell Save DC
| Affected entities take {{DamageText| 8d6| Necrotic}} damage. Saving against the spell halves damage.
| Affected entities take {{DamageText| 8d6| Necrotic}} damage. Saving against the spell halves damage.
|-
|-
| {{SAI| Flesh to Stone}}
| {{SAI| Flesh to Stone}}
| [[Spells| Level 6]]
| [[Spells| Level 6]]
| Spell Save DC
| Affected entity is {{Cond|Restrained}}. It makes {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active
| Affected entity is {{Cond|Restrained}}. It makes {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active
it becomes {{Cond| Petrified}}.
it becomes {{Cond| Petrified}}.
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| {{SAI| Harm}}
| {{SAI| Harm}}
| [[Spells| Level 6]]
| [[Spells| Level 6]]
| Spell Save DC
| Affected entity takee {{DamageText| 14d6| Necrotic}} damage and reduces their hit point maximum by the same amount. It can reduce a creature to below 1 hit point. Saving against the spell halves damage and retains maximum hit points.
| Affected entity takee {{DamageText| 14d6| Necrotic}} damage and reduces their hit point maximum by the same amount. It can reduce a creature to below 1 hit point. Saving against the spell halves damage and retains maximum hit points.
|-
|-
| {{SAI| Otiluke's Freezing Sphere}}
| {{SAI| Otiluke's Freezing Sphere}}
| [[Spells| Level 6]]
| [[Spells| Level 6]]
| Spell Save DC
| Affected entities take {{DamageText| 10d6| Cold}} damage. Saving against the spell halves damage.
| Affected entities take {{DamageText| 10d6| Cold}} damage. Saving against the spell halves damage.
|-
|-
| {{SAI| Sunbeam}}
| {{SAI| Sunbeam}}
| [[Spells| Level 6]]
| [[Spells| Level 6]]
| Spell Save DC
| Affected entities takee {{DamageText| 6d8| Radiant}} damage and {{Cond| Blinded}} for 10 turns. Saving against the spell halves damage and
| Affected entities takee {{DamageText| 6d8| Radiant}} damage and {{Cond| Blinded}} for 10 turns. Saving against the spell halves damage and
negates the condition.
negates the condition.