Constitution Saving Throws: Difference between revisions

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| {{SAI| Lacerate}}
| {{SAI| Lacerate}}
| Battle Axe, Handaxe, Glaive, Greatsword, Halberd, Longsword, Scimitar, Sickle
| [[Battle Axe]], [[Handaxe]], [[Glaive]], [[Greatsword]], [[Halberd]], [[Longsword]], [[Scimitar]], [[Sickle]]
| Inflicts {{Cond| Bleeding}} for 2 turns.
| Inflicts {{Cond| Bleeding}} for 2 turns.
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|-  
| {{SAI| Piercing Strike}}
| {{SAI| Piercing Strike}}
| Dagger, Javelin, Pike, Rapier, Shortsword, Trident, War Pick
| [[Dagger]], [[Javelin]], [[Pike]], [[Rapier]], [[Shortsword]], [[Trident]], [[War Pick]]
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing.
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing.
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| {{SAI| Piercing Shot}}
| {{SAI| Piercing Shot}}
| Hand Crossbow, Heavy Crossbow, Light Crossbow
| [[Hand Crossbow]], [[Heavy Crossbow]], [[Light Crossbow]]
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing.
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing.
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| {{SAI| Hamstring Shot}}
| {{SAI| Hamstring Shot}}
| Longbow, Shortbow
| [[Longbow]], [[Shortbow]]
| Inflicts {{Cond| Hamstrung}} for 2 turns. Affected entity has 50% reduced [[Movement Speed]].
| Inflicts {{Cond| Hamstrung}} for 2 turns. Affected entity has 50% reduced [[Movement Speed]].
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