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!Surface!!Effects
!Surface!!Effects
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|{{Area|Acid (surface)|inline=true}} ||
|{{Area|Acid (surface)}} ||
* {{Cond|Acid}} - {{Armour Class}} reduced by 2
* {{Cond|Acid}} - {{Armour Class}} reduced by 2
|-
|-
|{{Area|Alcohol (surface)|inline=true}} ||
|{{Area|Alcohol (surface)}} ||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold  
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold  
|-
|-
|{{Area|Ash|inline=true}}||
|{{Area|Ash}}||
|-
|-
|{{Area|Blood (surface)|inline=true}}||
|{{Area|Blood (surface)}}||
* Turns into Ice surface if exposed to Cold damage  
* Turns into Ice surface if exposed to Cold damage  
|-
|-
|{{Area|Black Tentacles|inline=true}}||
|{{Area|Black Tentacles}}||
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn.
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn.
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Caustic Brine|inline=true}} ||
|{{Area|Caustic Brine}} ||
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn.
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn.
|-
|-
|{{Area|Electrified Water|inline=true}}||
|{{Area|Electrified Water}}||
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
|-
|-
|{{Area|Fire (surface)|inline=true}} ||
|{{Area|Fire (surface)}} ||
* {{Cond|Burning}} -  Take {{DamageText|1d4|Fire}} damage per turn.
* {{Cond|Burning}} -  Take {{DamageText|1d4|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
* {{dippable}}: 1d4 Fire
|-
|-
|{{Area|Grease (surface)|inline=true}} ||
|{{Area|Grease (surface)}} ||
* {{Cond|Prone}}
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Hellfire|inline=true}} ||
|{{Area|Hellfire}} ||
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn.
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
* {{dippable}}: 1d4 Fire
|-
|-
|{{Area|Holy Fire|inline=true}} ||
|{{Area|Holy Fire}} ||
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn.
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn.
|-
|-
|{{Area|Ice (surface)|inline=true}} ||
|{{Area|Ice (surface)}} ||
* {{cond|Prone}}
* {{cond|Prone}}
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|{{Area|Lava|inline=true}} ||
|{{Area|Lava}} ||
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn.
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn.
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
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|{{Area|Mud|inline=true}} ||
|{{Area|Mud}} ||
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
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|-
|{{Area|Mysterious Liquid|inline=true}} ||
|{{Area|Mysterious Liquid}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
|-
|-
|{{Area|Oil|inline=true}} ||
|{{Area|Oil}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
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|-
|{{Area|Plant Growth (surface)|inline=true}} ||
|{{Area|Plant Growth (surface)}} ||
* {{cond|Plant Growth}} - Quarters movement speed.
* {{cond|Plant Growth}} - Quarters movement speed.
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|-
|{{Area|Purple Worm Poison|inline=true}} ||
|{{Area|Purple Worm Poison}} ||
* {{Cond|Purple Worm Toxin}} - Take {{DamageText|1d10|Poison}} damage per turn.
* {{Cond|Purple Worm Toxin}} - Take {{DamageText|1d10|Poison}} damage per turn.
|-
|-
|{{Area|Serpent Venom|inline=true}} ||
|{{Area|Serpent Venom}} ||
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn.
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn.
|-
|-
|{{Area|Sewage|inline=true}} ||
|{{Area|Sewage}} ||
* {{Cond|Prone}}
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
|-
|-
|{{Area|Shadow-Cursed Vines|inline=true}} ||
|{{Area|Shadow-Cursed Vines}} ||
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn.
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn.
* {{Cond|Difficult Terrain: Vines}}
* {{Cond|Difficult Terrain: Vines}}
|-
|-
|{{Area|Simple Toxin (surface)|inline=true}} ||
|{{Area|Simple Toxin (surface)}} ||
* Deals {{damage color|Poison|1d4 Poison}} damage each round.
* Deals {{damage color|Poison|1d4 Poison}} damage each round.
* {{dippable}}: 1d4 Poison
* {{dippable}}: 1d4 Poison
|-
|-
|{{Area|Smokepowder (surface)|inline=true}} ||
|{{Area|Smokepowder (surface)}} ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
|-
|-
|{{Area|Spikes|inline=true}} ||
|{{Area|Spikes}} ||
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled.
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled.
|-  
|-  
|{{Area|Twisting Vines|inline=true}}||
|{{Area|Twisting Vines}}||
* {{Cond|Entangled}}
* {{Cond|Entangled}}
* {{Cond|Difficult Terrain}}
* {{Cond|Difficult Terrain}}
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|-
|{{Area|Unstable Blood (surface)|inline=true}} ||
|{{Area|Unstable Blood (surface)}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
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|-
|{{Area|Water (surface)|inline=true}} ||
|{{Area|Water (surface)}} ||
|-
|-
|{{Area|Web (surface)|inline=true}} ||
|{{Area|Web (surface)}} ||
* {{cond|Enwebbed}}
* {{cond|Enwebbed}}
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
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|{{Area|Wyvern Poison (surface)|inline=true}} ||
|{{Area|Wyvern Poison (surface)}} ||
* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn.
* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn.
|}
|}