Destroy Water: Difference between revisions

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| classes = Cleric, Druid
| classes = Cleric, Druid
| class learns at level 1 = Cleric, Druid
| class learns at level 1 = Cleric, Druid
| class learns at level 6 = Storm Sorcery
| summary = This spell is a variant of [[Create or Destroy Water]] that  allows spellcasters to destroy an area of water (or water-like surfaces). The spell will remove the [[Wet (Condition)|Wet]] condition from creatures within its area of effect.
| summary = This spell is a variant of [[Create or Destroy Water]] that  allows spellcasters to destroy an area of water (or water-like surfaces). The spell will remove the [[Wet (Condition)|Wet]] condition from creatures within its area of effect.
| description = Cause water-based surfaces (such as [[Water Surface|water]], [[Steam Cloud|steam]], [[Ice Surface|ice]], [[Blood Surface|blood]] and [[Poison Surface|poison]]) to vanish.
| description = Cause water-based surfaces (such as [[Water Surface|water]], [[Steam Cloud|steam]], [[Ice Surface|ice]], [[Blood Surface|blood]] and [[Poison Surface|poison]]) to vanish.
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| range ft = 30
| range ft = 30
| aoe = radius
| aoe = radius
| aoe m = 6
| aoe m = 4
| aoe ft = 15
| aoe ft = 13
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can destroy water and water-based surfaces increases by {{C|2m / 5ft}} for each spell slots level above 1st.
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can destroy water and water-based surfaces increases by {{C|2m / 5ft}} for each spell slots level above 1st.
| notes = Also granted by {{SmallIcon|Rain Dancer Staff Icon.png}} [[Rain Dancer]].
| notes = Also granted by {{SmallIcon|Rain Dancer Staff Icon.png}} [[Rain Dancer]].
}}
}}